About

Depth Optica

A studio space for visual experiments, Blender-driven workflows, and tools shaped by real production needs.

Two complementary approaches, one shared obsession for images.

Depth Optica is the meeting point of two artists who fell into 3D a few years ago and never really came back out. We approach 3D from different directions but meet in the same place: strong images, controlled atmosphere, and practical ways of making them happen.

One side leans toward modeling precision and visual observation; the other toward scene direction, lighting, and cinematic intent.

Nicolas Roussel

Nicolas Roussel

3D artist specialized in modeling

Formerly trained in technical drawing and graphic execution, Nicolas brings structure, patience, and exactness to the studio. His background keeps him close to form, proportion, and detail — qualities that also feed his eye as a photographer.

Johan Girard

Johan Girard

3D director, live-action director, editor, and motion designer

Johan approaches 3D like a filmmaker: through scene design, shot logic, lighting, and look development. Whether on a set or inside a viewport, the goal stays the same — build images that feel intentional, readable, and alive.

Depth Optica is where visual curiosity, production thinking, and small useful inventions meet.