Volume Forge
Place volumetric atmosphere exactly where the shot needs it. Beams, haze, pockets of fog — without flooding the whole scene with physical volumetrics. Two modes, two creation methods, full directable control.
- Localized fog, beams and god rays — shaped to the frame, not the whole scene
- Two modes: emissive Light Volume and true Real Fog (swap any time)
- User Presets system to save looks and reuse them across projects
- Often renders much faster than scene-wide physical fog